![]() This will help complete “The Power of the Atom”, which in turn will… just make life easier. Despite the primacy of skills like Lockpick, Repair and Sneak, you should boost your Explosives skill to 25. Oh, speaking of leveling up, you’ll get enough experience from completing “Escape!” to level up. **** Just remember that every level you attain without getting the Intelligence Bobblehead is a Skill Point wasted (unless you started with ten Intelligence, which is wasteful enough.) If you’d rather explore Megaton… maybe get yourself a house, first… skip to “The Power of the Atom”. Needless to say, the sooner we get this done, the better. The prize-a permanent +1 boost to our Intelligence-will earn us an extra Skill Point each level for the rest of the game. It’s in the far south-eastern corner of the map, and the trip can be somewhat perilous, but it’s a worthwhile endeavor. During this walkthrough, it’s typically a lot of not… The first thing we should do now that we have the freedom to explore as we wish is to obtain the Intelligence Bobblehead. As the game promises, you’ve got free reign of the place, to go after Dad… or not. As the blinding glare from the sun dies down (your first bath in natural light-so long as you didn’t escape during the night, that is!) you’ll see a ruined world sprawled out before you.
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